Related literature about the effects of mobile games to the students The authors recruited 267 Taiwanese elementary school students to play digital games in order to investigate the influence of prior game play experience on problem-solving performance, with In the present study, online game addiction referred to the addictive behavior of college students in online games, including mobile games and online games. This document reviews related literature and studies on the effects of online gaming on students' academic performance. Mobile phones have a tremendous impact on student's lives. The development of information technology and online games, such as Mobile Legends Bang Bang, has spread to various Mobile gaming addiction is a growing concern that increases the user's risk for physical and psychological health problems. The Foreign Literature According Literature Reviews, Social Media (January 1, 2017) This research effort is targeted at finding the effects of Social Medial on student’s performance, Therefore, the literature review discusses the relevant research that is existing literature by highlighting the effects of human – mobile game interaction and NEs on the use of mobile casual games. Targeted therapies and more study are To address this gap, this study conducted a meta-analysis and research synthesis of 38 studies (N = 3302 participants) to investigate the effects of educational mobile games on students’ learning performance. 2018. This study was conducted at Pondicherry Engineering College, Puducherry. Besides online courses, users can also use them for entertainment like movies, games, and social media. According to Dondlinger (2007) much attention has been directed to the use of video Promoting self-control and parental supervision is crucial to reducing the negative effects of excessive mobile gaming on academic performance. GREGORY COLLEGE OF VALENZUELA 162 P. It then asks students to rate statements about class participation, time spent studying, and class attendance on a scale of always, sometimes, or never as they relate to playing online games. 370, p<. The Effect of Online Gaming on the Students’ Sleepi ng Pattern: A Case Study in University M alaysia Sabah Harifah Mohd Noor , Marja Azlima Omar, A dilah Md Ramli, Wong, M. 045 Significant 0. A systematic literature This study examines the effect of integrating mobile-game based language learning applications (MGBLLAs) on Saudi female English as a Foreign Language (EFL) students’ motivation to learn English. the students’ attitudes toward mobile learning, and achievement test was used to examine the effect of mobile learning applications on the students’ achievement. REVIEW OF RELATED LITERATURE 2. Mobile Games for Language Learning . The document summarizes several studies that examined the effects of online and video related literature. This study aims to explore technological developments that people are interested in In this review the learning effects of educational games are studied in order to gain more insights into the conditions under which a game may be effective for learning. This study also shows that social interaction is one factor that may influence students' mental well-being. Due to COVID-19 pandemic, schools all over the world have gone from full face-to-face to online lessons. S. Little research literature exists that Aims: Mobile gaming is a dominant form of gaming, known for its portability and for game characteristics that motivate continuous play and spending. It will examine how often students play, and what priorities are affected. 206 0. Related Content: The popularity of mobile gaming has been on the rise in recent years, and it has become an increasingly significant part of the global gaming industry. So the researchers came up to this study to show that there is also a effects in mobile games (mobile legends) to the behavior and health of SHS students. Moreover, mobile game also contributes on the advancement of student's cognition which will It also seeks to compare the academic performance of students who play mobile games to those who do not, and identify students' perceptions of mobile phones' important uses. , Ltd. This study aims to inform students about the possible effects of excessive use of mobile game apps such as Mobile Legends to their academic performance. social media usage has a positive effect on students' academic media platforms in the Philippines are mobile and computer games, Facebook, Facebook Messenger 1 Center for Mental Health Education, School of Psychology, Southwest University, Chongqing, China; 2 Chongqing Youth and Vocational Technical College, Chongqing, China; As a new type of addictive behaviors and distinct from traditional internet game addiction on desktop computers, mobile game addiction has attracted researchers' attention due to its possible This document provides background information and context for a research study on the effects of playing the mobile game Mobile Legends on the behavior and health of senior high school students. The addiction to the rivalry and excitements of the games make them the The study aimed to investigate (a) the effect of digital games, songs, and flashcards on vocabulary knowledge of Iranian EFL preschool learners and (b) the young learners‟ performance on mid And mobile games consume more and more of our time each day. This study assessed the effectiveness of mobile phones as a learning aid among senior high This paper describes using mobile game development as a motivational tool to engage students early in the curriculum. Technology – invented useful thing that was use in Science in industry. This document summarizes a student research study on the effects of the mobile game Mobile Legends on ENHS students. 2011, Riconscente, 2013) focused on using the mobile devices to provide learners with a handy and individualized game-based This research aims to identify the impact of interest in playing Mobile Legends and the significant factors affecting students' academic performance, and results in two models: low Cumulative Grade Point Average (GPA) and moderate GPA. Digital technology had a huge impact on the lives of the younger generation, particularly the students. last July 11, 2016 and was known as Mobile Legends. ,et. Alzahrani and Griffiths (2024) also did a This document provides background information and objectives for a study on the impact of mobile gaming on the academic performance of grade 12 students. This chapter provides a review of related literature on the effects of mobile games. 203 0. At the same time, online games have become extremely popular among the young generation thus leading to the proliferation of online game addiction on a global platform (Iowa The-Impact-of-Mobile-games-to-the-Academic-Performance-of-Student - Free download as Word Doc (. The Effects to trust and enjoyment on intention to play online games eBy. The improvement in Mobile technology has paved its way to handle complicated things in an effortless manner. This study found that play duration from less than 1 h up to 5 h is significantly associated with mobile game addiction. The Research Problem Introduction A student's academic performance is a key feature in education. CHAPTER I I. It is a leisure activity that has become an ever-increasing part of many young people’s day –today lives (Griffiths, 2006). The researcher aims to find out if online games have a significant effect on their studies and help students, parents, teachers, stakeholders, The theoretical framework of this study is based on the Escape Theory. This research contains related literature that will support the facts about the study. Students with Video gaming has now become very popular among children and adolescents. The This study will be focusing the substantial effects of the overwhelming obsession of students on mobile games especially to the Senior High school students in Genecom Institute of Science and Technology, for the year 2021-2022. Review of related literature is divided in 4 parts; foreign literature, local literature, foreign studies and local . Chapter I Introduction Background of the Study Computer games are the trendiest entertainment in modern societies and they target a diversity of people in different ages. Similar evolution is taking place in the gaming industry with the A recent study of Adzic, S. This anecdotal idea The paper aims to study how playing the online game Mobile Legends affects students' behavior and academic performance at San Roque National High School in Bohol, Philippines. It The document is a questionnaire about the effects of online games on the academic performance of grade 11 students. Beyond single player games. Gadgets tend to be more unusual or cleverly designed than normal technology. But think of it, playing mobile games have a positive effects to the players of it especially in mobile legends players. Students who play mobile games in this time range expose to a lower level of addiction. 001) association between CGPA and spending time on playing games at least 30 h. Nonetheless, the research The document discusses a study on the negative effects of mobile games on the psychological health of grade 11 students at Moreh Academy in Taguig City. Related Literature. Third, this is one of the first studies that examines TRA game-based learning, for getting a remarkable result with second language learners. Therefore, the aim of this text is to explore the antecedents of mobile game addiction by considering the hedonistic and social nature of mobile games. The Study of, (Lockwood, 2020) In her work entitled, "8 Mind-Blowing Health Benefits of often and how long their child is allowed to play video games. The review includes articles published from January of 2010 to October of 2020, and from 127 These online games have a big factor that affects the students in their academic performances in school. Therefore, this study set out to systematically examine the impact of online game addiction behavior on adolescent mental health. The study examines the effects of playing the online game Mobile Legends among Grade 10 students at General Santos City National High School. Playing mobile games should be a fun activity for all to enjoy. (Faber R. The purpose of this article is to comprehensively examine game-play research to identify the to conduct this study to determine whether playing online games affects learners' academic performance. Statistical Treatment The study used inferential statistic where the researchers used a purposive sampling of data taken from the population of grade 12 Journal of Human Sciences, 2017. 069 Insignificant -0. It discusses how Mobile Legends is a popular multiplayer online battle arena game played on smartphones. This systematic review research and This study measured the effects of playing educational video games on the development of the critical thinking. (2020), demonstrated that playing online games relieves Effects of online games to students: Thesis statement . Ecological systems theory assumes that child development is the consequence of ongoing reciprocal and spiraling interactions between the child and his/her microsystem (immediate home, school, and now alongside 2 salient options of mobile games (e. The impact of mobile gaming on the gaming industry in the Philippines, the popularity of mobile games, and the growth of the mobile game development industry. , 2012). 3. Dorol concluded that electronic games were related significantly to pupils' academic Related Literature Related Studies Justification/ Synthesis of the Related Literature and Studies Based on the above mentioned evidences, past researches and studies, the researchers have come up with this study to know the other factors and how these may affect the behavior and health of students. HYPOTHESIS 1. Keywords: academic performance; online learning; mobile games; mobile gaming; distraction-conflict theory 1. He/She oversee the conduct of each students. docx), PDF File (. The study aims to determine how mobile games impact students' health, time spent playing games, types of games played, and academic performance. The general objective is to determine these negative effects. 97) on students' learning performance, with puzzle games having the largest effect (g = 1. This document provides an introduction to a study on the effects of online gaming on grade 11 students. Foreign Literature Impact of Mobile Phone on Education According to Barker, Krull, and Mallinson (2006), the impacts of mobile phone technologies on learning are portability, collaboration and motivation enhancing students, parents and teachers’ education system. The more time students spend playing This is an interesting question, particularly when considered in the context of prior work which examined non-volitional MMT. In the contest of online education ,this research area attracts a serious amount of interest from the scientific and Video Games and English as a Second Language: The Effect of Massive Multiplayer Online Video Games on The Willingness to Communicate and Communicative Anxiety of College Students in Puerto Rico In 2018, approximately 77 percent of America’s inhabitants owned a smartphone (Pew Research Center, 2018), defined here as a mobile phone that performs many of the functions of a computer (Alosaimi, Alyahya, Alshahwan, Al Mahyijari, & Shaik, 2016). Based on the research of Valdez, Baylen et al. In addition, a survey conducted in 2015 showed that 46 percent of Americans reported that they could not essential to consider both the good and bad effects of online games, especially regarding school. Our study, Effects of This study determined the effects of using a mobile application in teaching mathematics among Grade 8 students of a public national high school, Cebu City, Philippines. Some other researchers used test results or previous Conforming to, Bucless and Gomes (2014) ,in recent years, digital or web-based games have increasingly supported learning . A free-to-play game was created by China developer, Moonton Technology Co. The objectives are to identify how playing Mobile Legends affects students' academic performance and to understand the relationship between excessive gameplay and academics. Pupils who play at least 30 h online game in a week has a lower CGPA rather than those who not and there is a significant (p < 0. The study aims to understand why students play mobile games, and the positive and negative impacts on their time management. They largely influence the participation of students during class. To recognize why students revel in playing. Related Literature About Online Games - Free download as Word Doc (. 82 ± 172. This literature shows that when students play online games, there is a possibility that it may affect their mental well-being through cyberbullying. Related Literature Gadgets A gadget is a small tool or device with a specific useful purpose and function. Video game addiction is part of the so-called Internet Gaming Disorder The Effects of Mobile Legends on the Academic Performance of Students at Assumption College of Nabunturan. A descriptive cross-sectional study enabled the researchers to explore the level of mobile game dependency among the students enrolled in Telesforo and Natividad Alfonso High School (TNAHS) for mobile games and other personal activities done by students outside of the school do not come at the expense of their academic performance. 32) on PDF | On Jul 17, 2023, Sharliana Che Ani and others published The Effects of Online Games on Student’s Academic Performance | Find, read and cite all the research you need on In this literature review, we conduct an analysis of educational mobile location-based games. Mobile gaming brings negative impacts on students' academic performance[1]. Adachi and Willoughby (2013) did a research that focused on the positive effects of video games on students. Educational Institution. Participants study hour, habit of regular exercise and behavior of bunk classes has a The research conducted is about the Effect of Playing Online Games on the Academic Learning of Senior High School in Sta Monica National High School, Sta. The study aims to determine if time spent playing Mobile Legends is associated with students' academic achievement, which will be After collating all of the related literature, another round of searches was conducted using the reference lists found in the literature yielded by the electronic search to find any omitted but relevant works. This study will be conducted to determine the effects of online gaming to students’ academic performance, problem-solving strategy, decision-making and spatial visualization. The related literature and studies included here were chosen for Purpose Although the mobile phone has been conspicuously proliferated in the past decades, little is known about its influence; especially its effect on student learning and academic performance. This reading materials taken from different sources which have a close bearing to the purposes of the research study. It will examine students' gender and age profiles as well as Objective: This study aims to know if online gaming has a positive impact or negative impact towards the student's behavior and identify how it will affect their academic performance. The mobile phone portability enables student learning to be Due to the dearth of any research correlating the influence if such games to students’ learning outcomes in the Middle East in particular, we offer this study, which has two major objectives. The literature review encompassed a comprehensive collection of 344 Results show that gaming is positively related with psychological well-being (r = . According to Kramer (2015), the gaming industry has expanded to a profound degree to the extent that it has become lucrative. By taking interviews or using questionnaire for the respondents, the research will able to get results and conclusions. 039 Significant 0. , 2021), As stated by them, Mobile Legends have run into contrasting levels of addiction according to the vigor of playing time. Online gaming is a type of game that can be played with an accessible internet network (Freeman, 2008). Recent research suggests that online gaming addiction (OGA) is rife among children and young adults with 19 The ubiquity of mobile devices together with its potential to bridge classroom learning to real-world has added a new angle to contextualising mathematics learning. Many studies report that mobile games are preferred by many adolescents next to social media. The CHAPTER II REVIEW OF RELATED LITERATURE. , hedonistic and sociality), a look model is developed to look at the antecedents of mobile game addiction. Specific objectives Online gaming can negatively impact students&#39; academic performance. The significance is that the study can provide Behavioral impacts were another prominent finding in the literature. A questionnaire was used to collect data about students' gaming frequency and students' academic performance. educational mobile games to help improve the students’ Filipino and English vocabulary, and (3) to compare the performance of urban-based and rural-based students in a digital game for English and Filipino vocabulary. Addiction, (weekdays) and 91. First, it will explore whether gaming students achieve a different Grade Point Average (GPA) than their non-gaming peers or otherwise. 1, Distance learning proves to be a challenge especially with the rise of online gaming particularly Mobile Legends that seems to divide a gamer’s attention. C CHAPTER 2 REVIEW OF RELATED LITERATURE AND STUDY This chapter presents the related literature and studies of the problem being investigated. This position paper aims to provide the insight of what psychosocial impacts that the current mobile games have on the student, and it may also serve as a reference for the how the game-based Investigatory Project in Science the effects of mobile phone to the students chapter the problem and its background this chapter includes the introduction, FOREIGN RELATED LITERATURE (2019-2009) According to Folley and Borgen (2019) International Agency for Research on Cancer (IARC) classified mobile phone radiation possibly carcinogenic the student’s attitudes towards playing online mobile games. 2 This research investigates the prevalent mobile games engaged in by intermediate learners at BCU-LES and their impact on the development of learners' communication abilities. al (2021), measured the differences in academic performance between students who played online games and students who did not and found out that gaming positively affects educational outcomes. 188 0. It provides background on the game's popularity and potential negative impacts. The scope is limited — The usage of Internet enabled mobile phones is a 21st century experience which covers various operations. doc / . But like everything else, the amount of time one spends playing needs to be balanced with academic responsibility. We also perform a series of analysis regarding to students preferences in every gaming phase Mobile gaming is one of the factors which affect academic performance of students. Some studies found that moderate online gaming can improve skills like problem solving and lead to higher test Purpose: The goal of this study was to determine that video games can have a variety of effects on players, including improving working memory, cognitive flexibility, planning, spatial memory “THE CAUSE AND EFFECT OF MOBILE GAMES TO GRADE 11 STUDENTS 2 RELATED LITERATURE. 001), which means that online gaming is related to the psychological well-being are of the gamers Table 9 Pearson r Correlation Analysis between Online Gaming, Extraversion, Emotional Stability, Negative Valence and Self-Regulation GAMING EXTRA-VERSION This document discusses a study on the effect of playing the mobile game Mobile Legends on the academic performance of grade 9 students in Larayan Extension. Mobile phone usage by students is beneficial and found to have a great impact on students learning. Demographics include age, gender, type of school, subject loads, attendance (absences), education background, career preference, and number of close friends. However, some research studies have been proven that mobile games can bring positive learning The usage of Internet enabled mobile phones is a 21st century experience which covers various operations. Its utilization varies from every walk of life. It also examines benefits of playing, factors leading students to play, and potential teaching methods to enhance academics. The sample group comprises 931 high school students (508, %54,6 female and 423, %45,4 male) from several villages, A descriptive study to assess the effect of electronic Gadgets on Quality of Sleep among College Students. RADIATION -the combined processes of emission, transmission, and absorption of radiant energy (Merriam Dictionary). Monica, Hagonoy, Bulacan. REVIEW OF RELATED LITERATURE . 3. This study aims to encourage the school institution to give actions and recommendations about students who always use Mobile Legends App. The present study mirrored the self- Purpose: This study investigated the effects of online gaming on the academic performance of students of DEBESMSCAT-Cawayan Campus. This paper analyzed the influences of social networking sites (SNS) on secondary school The Effects of Integrating Mobile Devices with Teaching and Learning on Students’ Learning Performance: A Meta-Analysis and Research Synthesis November 2015 Computers & Education 94(2) EFFECTS OF PLAYING MOBILE LEGENDS IN STUDENTS' ALLOTTED TIME TO STUDY IN SENIOR HIGH SCHOOL STUDENTS OF PAHARANG INTEGRATED SCHOOL JAVIER, KIM IVAN R. The aim of this study was to investigate the digital game addiction levels of the high school students, according to some variables such as sports participation, gender, place of accommodation and level of income. It collects demographic information like age and gender. The Effect of Mobile Games on EFL Students' Vocabulary Acquisition Due to the necessity of mastering vocabulary for competence in the target language, mobile learning games have been observed as a positive way to achieve tangible results with today's generation Request PDF | The use of mobile games in formal and informal learning environments: A review of the literature | Our purpose in this paper is to review studies that explored the impact of the use Students. 94 min (weekends) on mobile games. One aspect of their study is the self-reported positive effects of the games on the respondents academic grades. This document discusses a study on the impact of mobile games on students' academic performance. The related literature and studies included here were chosen for Though games can be used to engage various learning styles and behaviors, the platform is mainly practiced at the secondary educational grade level with traditional-aged students. The researchers aim to determine students' time spent playing mobile games like Mobile Legends, Clash of Clans, and The Effects of Mobile Games to Students - Free download as Word Doc (. Chapter 2 REVIEW OF RELATED LITERATURE AND STUDIES The Effects of Mobile Games on Academic Performance Nowadays, more and more people are starting to use the Internet. It reviews related literature discussing both the positive and The inclusive criteria for the included literature in this study were as follow; the literature had to be sourced from journal article, written in English, available in full text, the published This document provides an overview of a research study on the impacts of playing the mobile game Mobile Legends on the time management of selected grade 11 students. , O&#039;Guinn T). The document outlines the scope, significance and definitions We interviewed 15 students each for grade 11 and grade 12 using a detailed questionnaire. Middle school students were randomly assigned to either an intervention or a control Online games have been very popular nowadays, more than games played by children and teenagers 30 years ago. Gaming behavior includes time spent playing online games (class days & weekends) and number of played online games. 2. 1. Because of the increasing use of videogames, the debate concerning the effects of video games has been ongoing, particularly in terms of gamers' social lives. Cellular phone is very common nowadays. Mobile Legends, Clash of Clans, and Clash Royale are some of the examples of these mobile games. Mobile phones help the affected individual escape Literature Review The Globalisation of Online Gaming Culture . Quezon elementary school, DEPED, Manila was looked into by Dorol (2009). Computer games can promote pro-social behaviors, such as cooperation, teamwork, and leadership skills. 222 0. CHAPTER 2 THE REVIEW OF RELATED LITERATURE This chapter presents the review of related literature and studies relevant to the current investigation. For exploratory analysis, interviews were conducted with students. To determine the end result of the teenagers waste their time to play mobile games than to focal point on their study. 1 Online Games/ Video Games Playing video games is often associated in our society with poor academic performance. In this paper, we examine the usage of mobile games as compared to other types of digital games such as console or arcade games in Malaysia. , Punturin, Valenzuela City The four (4) factors affect the academic performance of the students related to the educational mobile applications are gather from the This study was conducted to determine the relationship of computer games addiction, and class performance of Adventist Academy Iloilo Senior High School students in online classes enrolled in Video games are a ubiquitous part of almost all children's and adolescents' lives, with 97% playing for at least one hour per day in the United States. Mobile gaming is one of the factors which affect academic performance of students. The vast majority of research by psychologists on the effects of " gaming " has been on its negative impact: the potential harm related to violence, addiction, and depression. Relationship of background characteristics with the respondents' gaming tenure. The study aims to determine the impact of online gaming on students' academic performance and social behavior. Gamification strategies offer a new set of tools to educators and, combined with the location services provided by those devices, allow the creation of innovative location-based mobile learning experiences. Related Literature and Studies Related Literature. changes causing a nervous breakdown (Makarova & Makarova, 2019). This technology may impact students’ academic performance if not properly handled by students in their attitudes towards Online Games are video games attracting millions of players especially young adults all around the world. That’s why online games are addictive to teenagers. 1 Digital Games and Mobile-Assisted Language Learning (MALL) Effects of Mobile Gaming on Academic Performance Studies on mobile gaming's impact on academic performance show a range of effects. In order to evaluate the animations developed by students, a rubric was used. On the opposite hand, some The inclusion and use of mobile phones in education is subject to two opposing arguments, one which defends and the other which opposes their use. INTRODUCTION II. The result of the research indicated that there is no relationship between video games and students’ academic performance of IIUM University. It provides background on the popularity of This document discusses a study on the effects of mobile games on the academic performance of grade 12 students. The present study adopted a game addiction scale compiled by Wu et Since the COVID-19 pandemic hit globally, remote schooling and limited activities outside of home have led to a substantial rise in the rate of gaming addiction among children and young adults (age group 7 to 25 – King, Delfabbro, Billieux, & Potenza, 2020). The effects of playing mobile legend both negative and positive effects this study can use as the references and/or source of your related literature to conduct. Mobile devices have become an integral part of everyday lives of modern students; using these devices as a part of the coursework may help them see the immediate connections between Computer Science and real-world technology Researchers have looked at the impact of this device from different angles, and many scholars have been concerned with the extent to which its usage affects students' academic performance The design is built on active participation in diverse learner-centered activities that aim to foster the learners' artistic expression, cultural literacy, lifelong health, and wellness [9]. REVIEW OF RELATED LITERATURE AND STUDIES Mobile Legends Mobile Legends is a multiplayer online battle arena (MOBA) developed, published and released in 2016 by Shanghai Moonton Technology, which Playing mobile games can negatively impact students' academic performance in several ways: 1) It requires a significant amount of time that could otherwise be spent on schoolwork and studying. Mindfulness Based mobile Student Performance Galiher (2006) and Darling (2005), used GPA to measure student performance because the main focus in the student performance for the particular semester. This research work examines phone usage and identified the effects internet enabled mobile phones have on the academic performance of students at the tertiary institutions using the Federal Polytechnic students of Ilaro, Ogun State in Nigeria as a case study. The effects of electronic games and other factors in the grade five pupils' academic performance at A. txt) or read online for free. It discusses how internet and online gaming have become integral parts of daily life for many. This study investigated the effects of using mobile Moreover, the duration of playing a mobile game is considered an important factor of mobile game addiction levels. In the present With the universal use of mobile computing devices, there has been a notable increase in the number of mobile applications developed for educational purposes. Several studies in this vein [8][9][10][11][12] [13] [14][15][16] have Chapter 2 REVIEW OF RELATED LITERATURE AND STUDIES This chapter contains the literature and studies related to the impact of gadgets in learning. It also reviews related literature and prior studies that have found both A recent study of Adzic, S. Skip links. Specifically, the study aims to: 1) identify the impacts of mobile gaming on academic performance, 2) determine if there are differences between mobile and non-mobile players' academic performance, and 3) examine Today we live in a high-tech world where mobile phones are an integral part of everyone's life. Ltd and Shanghai Mulong Network and Technology Co. Future Researchers. Among senior high school students, most of the students own the item and it replaces their subtle moments as observed in the locale intently studied Eventually, this study aimed to assess the association of using cellphone among the senior high school students and their level of Correlation between Respondents Gaming Profile, Attitudes on Playing Online Mobile Game and Academic Performance Hours Spent playing Online Mobile Game At School At Home Commonly Played Online Mobile Game At School At Home r– value p-valu e Interpretatio n 0. For instance, a 2012 literature review found >125 empirical studies examining effects of gamification in a variety of contexts (Connolly et al. Jiming Wu and De Liu 2007 Through this survey form, the researchers will be able to know the Effect of Violent Related Mobile Games to the Behavior of Grade 12 STEM students on La Consolacion University Philippines. The emergence of massively multiplayer online games has proven to cause various health hazards in adolescents. Moreover, mobile game also contributes on the advancement of student's cognition which will help him solve problems, either complex or not. 30 students were selected randomly from each kulliyyah as the sample of the study. The findings revealed that educational mobile games have a large effect (g = 0. This research work examines phone usage and identified the effects internet enabled mobile Teacher – the facilitator of students’ learning. The study aims to determine impacts on academic performance, mental health, and time management. Such involvement may also turn problematic, but research on This study aimed to determine the effects of playing mobile legends to the learning behavior of secondary male students. 15. Yee (2018) conducted an online survey from game players in the Philippines and found out that players spend an average of twenty-three (23) hours each week; approximately four (4) hours a day. Literature According to Wikipedia A mobile game is a video game which is typically The vast interest in gamification instigated a wide array of studies across many different topics, audiences, and disciplines. This study was conducted to determine the relationship of computer games addiction, and class performance of Adventist Academy Iloilo Senior High School students in online classes enrolled in Online games have a lot of beneficial and harmful effects on children, which is related to this topic. The analysis revealed that playing Mobile Legends greatly affected study time, especially when In the study titled, “The impact of Mobile Legends games on student Learning motivation”(Rochmayanti et al. Online games have been deeply embedded in the daily lives of gamers. People now prefer everything on the go, from shopping, groceries to buying clothes. When students pay little attention to their studies, their academic performance suffers. While Verma (2019) linked excessive mobile and electronic gaming to lower grades, Pechenkina (2017) found that a gamified learning app boosted student engagement and achievement. It provides background information on the study, which focuses on students from AMA Basic Education Video games are a source of entertainment for a wide population and have varied effects on well-being. 2021 Aug 03; 9(F):260-274. To understand the risk of mobile games. The Escape Theory has been used to explain the effects of mobile phone usage. Mobile games has a significant effects to the respondents of Francia, Virac, Catanduanes in terms of requiring internet and 3. Open Access Maced J Med Sci. 2 Review of Related Literature Based on the foregoing information, previous research, and investigations, the researcher designed this study to discover Mobile Legends. The convenience of a mobile device gives students an edge. pdf), Text File (. Faustino St. One study by Abou Naaj and Nachouki (2021) that looked at the effects of being addicted to online games found that college students who were hooked on games did worse in school. The objectives of this study are to determine: (a) the exposure to online gaming, (b) the levels of online gaming addiction and mental health, and (c) the relationship between online gaming This document is a thesis that examines the effects of playing the mobile game Mobile Legends: Bang Bang on the academic performance of grade 12 Information and Communication Technology students at Caloocan City REVIEW OF RELATED LITERATURE AND STUDIES found that there is a significant negative relationship between the academic performance of the respondents and playing mobile games (r=) as it causes decrease in grades in This meta-analysis study aimed to examine the influence of integrating mobile devices on students' academic achievement. Mobile and internet involvement are used to facilitate their socialization process. 588 students of Pangasinan State University in Lingayen, Pangasinan, Philippines. The findings suggest that mobile A Literature Review of Academic Performance, an Insight into Factors and their Influences on Academic Outcomes of Students at Senior High Schools January 2021 Open Access Library Journal 08(06):1-14 This paper will address this issue by exploring the exiting literature related to the negative side of smart phones on human health and behavior by investigating the literature related to three Related Literature Related Studies Justification/ Synthesis of the Related Literature and Studies Based on the above mentioned evidences, past researches and studies, the researchers have come up with this study to know the other factors and how these may affect the behavior and health of students. Thus, online gaming has an impact on students’ academic performance, both positively and negatively. By contrast, a more recent systematic review that only searched for gamification in the By mobile gaming, we mean games that are played on smartphones and other portable gadgets (Ipads, tablets, etc). -It causes brain damage to those people who are getting addicted to mobile games. This document discusses a research study on the effects of mobile games on the academic performance of grade 12 students in Rosales National High School. g. Nevertheless, online games and its impact to learning vocabulary have been researched by many experts which conclude that it affects on student ability in memorizing vocabularies (Kayaaltı, 2018 INTRODUCTION Mobile games are always associated with poor academic performance. Methods: A descriptive research design was employed, and a Effect of Online Games to the Academic Performance. it being evident that there is no significant difference among the mean sample and population mean in reference to the effect of online games and student’s academic to conduct this study to determine whether playing online games affects learners' academic performance. suwky jdx chmdg rnif rzms hjq tqmup cfres thl bbl

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